Cyberpunk: The Expendables is an animation based mostly on the sport Cyberpunk 2077, and whereas the animation has nice positives, it additionally misses the possibility to have a truly immersive experience.
Cyberpunk: The Expendables missed a huge opportunity to have a truly immersive experience
In some ways, Cyberpunk: Expendables is a love letter to Cyberpunk 2077. Not solely does David bear robust narrative similarities to Cyberpunk 2077’s protagonist V, however the episodes additionally resemble the sport’s missions. In the identical means that V’s quests within the recreation really feel like standalone tales which might be a part of a bigger narrative, every of the ten episodes of The Expendables is a standalone story that evolves into an overarching narrative. Given this narrative construction, it looks like the anime would have vastly benefited from a extra user-interactive strategy, comparable to one other Netflix film, Black Mirror: Bandersnatch.
For viewers unfamiliar with the British tv present, Black Mirror is an anthology sequence set in an alternate future the place expertise is extraordinarily superior but additionally works to the detriment of humanity. Although set in the identical universe, every episode is a standalone story that focuses on a totally different solid of characters and satirizes the technological elements of on a regular basis life at its worst.
As it focuses on satirizing technological developments, Black Mirror has lined all the pieces from social media, courting apps, ride-sharing, web trolling, video video games and British politics. It was solely a matter of time earlier than Black Mirror cleverly satirized role-playing video games, and it did with 2018’s Black Mirror: Bandersnatch.
The plot of Bandersnacht is kind of easy: in 1984, an English teenager named Stefan Butler (Fionn Whitehead) decides to adapt the journey novel Bandersnacht into a online game and fails. However, how Stefan fails is up to the viewer, as Netflix’s interactive movie permits viewers to make choices for Stefan, main to many doable paths and endings. One ending of the movie reveals Stephen discovering that he’s a character in a Netflix film and that tens of millions of viewers are controlling his actions.
With gamers taking part in as V in Cyberpunk 2077 and controlling his look and actions all through the sport, Netflix missed a huge opportunity to capitalize on the sport’s RPG premise with Cyberpunk: Expendables. For a truly immersive experience, Expendables could be become one other interactive film through which viewers management David’s actions and discover totally different life paths and endings for him, similar to gamers do with V. In truth, one of many advantages of taking part in as V 2077 is that gamers can select the character’s gender – male, feminine or non-binary – and customise their look.
Allowing viewers to select the gender and look of the principle character in Expendables will simply make investments them within the plot and permit them to select the character’s life paths. This is one other factor gamers do with V: they’ll select one in every of three life paths for them, on this case Corporate, Streetkid, or Nomad. Because David completes all three life paths in Expendables as his story progresses, it is going to be a extra thrilling experience for viewers to select a type of paths and see the place his story goes, whereas the opposite two paths shall be ready to be chosen later.
Allowing viewers to select David’s life paths will hold his story unpredictable and permit him to discover a number of endings, as gamers V.